Encyclopaedia of Incredible Artefacts

Volumes 1 & 2 Coming to Kickstarter July 2024

CLICK HERE TO BE NOTIFIED ON LAUNCH

Presented in two volumes, the Encyclopaedia of Incredible Artefacts is designed to be a tome of legendary magical items for use in any 5E fantasy setting. These items are created so as to be befitting of a campaign’s ‘big bad’ or a fitting reward for the most deserving of heroes.

Rather than simply providing a table of stats and rules, these books provide a rich and detailed look into the heritage, background, and journey of these items. Each item is presented alongside beautifully crafted fiction telling that item’s journey through time. Though each of these stories take their own twists and turns, each is designed to inspire Dungeon Masters/Game Masters to find ways in which to include these incredible artefacts in their games.

Need a valuable treasure for your party to stumble over? Take your pick.

Need a cursed blade for the campaign's big threat to wield? The following pages have you covered.

Want something that gives high risk for high reward? Pick something that poses the risk of possession and see how the character handles the presence of a dark entity!

Whatever you need, the Encyclopaedia of Incredible Artefacts seeks to inspire!

Each volume contains 38 detailed magic items, each presented on a two-page spread featuring fiction, art and rules for use in any 5E fantasy setting. Both books currently stand at 80 pages each, jammed full of incredible content. We hope, that through stretch goals, we may be able to increase the number of pages by adding more items, art and fiction.

The books are also available in a limited edition slipcase format, exclusive to Kickstarter and never to be reprinted.

Volume 1 is focused on weapons and armour, providing all manner of death-dealing tools and protection, from the famed greataxe, Spinesunder, crafted from the spine of a monstrous Hydra, to the Splinter of the Tree of Life, a shield crafted from the bark of a blessed tree.

Volume 2 delves into a whole host of trinkets and curiosities, from powerful Breath of Anu'viel, an amulet that allows for control over the wind, to the Fatespinner's Knuckles, a set of dice used to play a game of chance like no other... gamble at your own risk!


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